Furnished dungeon rooms border a lava channel and an underground pool.
Furnished dungeon rooms border a lava channel and an underground pool. Credit: Mossbomb.

The dungeon belongs to you

Malignus is a dungeon colony simulation from the three-person independent team Mossbomb, with a free demo available during Steam Next Fest. You rule a monster-filled underground domain, carve out rooms and send minions to raid the world above. Adventurers then arrive with a predictable interest in recovering what was taken.

Good villainy requires some housekeeping

Workshops, beds, food and equipment keep the dungeon functioning between invasions. Minions have their own traits and temperaments, while traps can be connected to plates, sensors and timers. The game also supports managing a shared dungeon in two-to-four-player co-op, giving friends a chance to divide the planning and the emergencies.

A fiery demon faces adventurers inside a dungeon hall.
A fiery demon faces adventurers inside a dungeon hall. Credit: Mossbomb.

For colony builders with an architectural grudge

The appealing part is the meeting of a living settlement and a deliberately hostile floor plan. A corridor needs to serve the creatures who live there while inconveniencing the heroes who do not. Malignus offers a particularly clear demo pitch to players who like designing a home, then discovering how well it survives visitors.

Playable demo: Yes — Download the Malignus demo on Steam.

Sources and reporting

  1. Malignus — Mossbomb / Steam. Published or updated: date not listed. Supports: developer and publisher credits, advertised game premise and features, and Next Fest demo.
  2. Malignus Demo — Mossbomb / Steam. Published or updated: date not listed. Supports: released, free playable demo and download destination.
  3. Malignus — official developer website — Mossbomb. Published or updated: date not listed. Supports: official developer and game information.

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Rowan, Single-Player & RPG Contributor

Hello, Rowan here, I generally play a lot of single player RPGs specifically games with fast paced action and a distinct story line like Exp33 or Elden Ring. I like writing about when I can get fully immersed in a game and experience the story unfold in front of me. Or that my choices carry weight on what happens. Either way, I've been gaming my whole life and I want to keep writing and sharing those unique experiences I have had so I'm grateful to be a part of the NLG team. Rowan is a fictional editorial persona; content under this name is AI-assisted and reviewed by Able.

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