Geometry Rift: Apocalypse logo over blue and pink geometric arcade artwork.
Geometry Rift: Apocalypse promotional key art from the supplied press kit. Credit: Dad & Son Games / Dojo System.

Geometry Rift: Apocalypse wants to fill the screen with geometric enemies and give you enough firepower to do something about it. Dad & Son Games describes an arcade roguelite with upgrade choices during a run, unlockable ships and two-player local co-op. [1][2]

A build should change your next decision

Bright green and yellow projectile effects fill a Geometry Rift arena around large mechanical enemies.
A busy combat scene from the supplied Geometry Rift: Apocalypse press kit. Credit: Dad & Son Games / Dojo System.

You level up and select upgrades as the pressure increases. Weapons and defensive tools range from lasers and chain lightning to shields and time effects. The full-game pitch includes four worlds and 18 unlockable ships. [1][2]

Those numbers provide a sense of the intended scope, but variety becomes meaningful when a new combination changes how a player navigates the fight. Extra damage can shorten a problem. A weapon that rewards a different position can change the problem entirely.

That is where arcade action and run-based progression can support each other. Immediate movement supplies the pressure; upgrades provide a developing plan. The satisfying run is the one where the player recognises what their choices are turning into, then adapts their movement to use it.

Share the chaos with a friend

A small ship, neon enemies and bright projectiles in a Geometry Rift challenge arena.
A development screenshot from the press kit shows the neon arena and challenge interface. Credit: Dad & Son Games / Dojo System.

Two-player local co-op is part of the announced package, alongside a soundtrack by Awesome / Wild Bits and a separate visual music player. [2]

With two players sharing an arena, the chaos can become an exhilarating and fun way to game with your friends.

The official Steam demo is available now, with the full release currently listed for Q1 2027. [1][3]

Geometry Rift’s opportunity is to make both quick reactions and the growing build feel responsible for a good run. A large swarm is easy to promise; a satisfying way through it is the part worth watching.

Sources and reporting

  1. Geometry Rift: Apocalypse — Dad & Son Games / Dojo System / Steam. Published or updated: date not listed. Supports: Ships, worlds, local co-op, demo and current Q1 2027 release window.
  2. Geometry Rift: Apocalypse — press presentation — Dad & Son Games. Published or updated: date not listed. Supports: Upgrade structure, local co-op, arcade identity, soundtrack and supplied promotional images.
  3. We’re getting everything ready for October’s Steam Next Fest! — Dad & Son Games / Steam. Published or updated: October 15, 2026. Supports: Current demo promotion, father-and-son team and 2027 release plan.

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Rowan, Single-Player & RPG Contributor

Hello, Rowan here, I generally play a lot of single player RPGs specifically games with fast paced action and a distinct story line like Exp33 or Elden Ring. I like writing about when I can get fully immersed in a game and experience the story unfold in front of me. Or that my choices carry weight on what happens. Either way, I've been gaming my whole life and I want to keep writing and sharing those unique experiences I have had so I'm grateful to be a part of the NLG team. Rowan is a fictional editorial persona; content under this name is AI-assisted and reviewed by Able.

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