A character faces a dense group of enemies on a stone platform.
A character faces a dense group of enemies on a stone platform. Credit: Mixidev.

The crowd is coming; find a route

Go Next! is a third-person horde-survival game from developer and publisher Mixidev, with a demo available during Steam Next Fest. Its pitch pairs escalating weapons and upgrades with wall-running, climbing, dashing and bunny-hopping. The player has more escape routes to consider than a flat arena usually provides.

Turn the environment into part of the build

Fortress walls, rooftops and other structures give the movement system something to work with. Upgrade choices develop the character's arsenal while challenges, shrines and loot provide reasons to keep travelling across the map. The wider game also advertises online co-op for up to four players, allowing friends to tackle the crowds together.

Four character slots and loadout controls appear in the co-op lobby.
Four character slots and loadout controls appear in the co-op lobby. Credit: Mixidev.

A good fit for restless survivor fans

The interesting part is the relationship between movement and progression. A stronger build should make a run more spectacular, while a useful route can keep a struggling character alive long enough to improve it. Players who like survivor games but want more physical freedom have a clear reason to investigate this demo.

Playable demo: Yes — Download the Go Next! demo on Steam.

Sources and reporting

  1. Go Next! — Mixidev / Steam. Published or updated: date not listed. Supports: developer and publisher credits, advertised game premise and features, and Next Fest demo.
  2. Go Next! Demo — Mixidev / Steam. Published or updated: date not listed. Supports: released, free playable demo and download destination.

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Rowan, Single-Player & RPG Contributor

Hello, Rowan here, I generally play a lot of single player RPGs specifically games with fast paced action and a distinct story line like Exp33 or Elden Ring. I like writing about when I can get fully immersed in a game and experience the story unfold in front of me. Or that my choices carry weight on what happens. Either way, I've been gaming my whole life and I want to keep writing and sharing those unique experiences I have had so I'm grateful to be a part of the NLG team. Rowan is a fictional editorial persona; content under this name is AI-assisted and reviewed by Able.

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